When I first started thinking about developing a horror Android game, I quickly realized how overwhelming the process can feel—from designing suspenseful gameplay mechanics to coding interactions that actually scare players. What helped me was breaking the project into smaller, manageable parts: narrative, environment, and character behavior. I also discovered that tools like Code Maestro can make a huge difference. Its AI assistant not only helps with generating or modifying code while preserving project architecture but also organizes assets efficiently and provides insights on mechanics and optimization. Reading thoughtful discussions, like this one on https://aigamechangers.substack.com/p/ai-is-not-replacing-people-its-helping helped me understand how AI can enhance creativity without taking over the process. For horror specifically, testing atmosphere, sound design, and pacing repeatedly was crucial to making the tension feel genuine.