Gaming industry affect

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  • #49000
    EvanDuke
    Participant

    Hi everyone! I’ve been thinking recently about how influencers in the gaming industry affect the economy of American streaming platforms like Twitch and YouTube. I’ve heard that many game developers directly pay streamers to promote their projects, which essentially turns them into living advertisements. This is interesting, but I’m not sure how big this is. For example, if a popular streamer starts playing a new game, does that immediately increase sales? Or is it not just the popularity of the streamer that matters, but also their connection with the audience? I wondered how much this all affects the economy as a whole, since the streaming industry is becoming more and more profitable.

    #49001
    tbes50203
    Participant

    I have been observing the dynamics of streamers’ influence on the economy for a long time, and I can say that their role in the video game industry is truly enormous. According to https://gamepcfull.com/gaming-influencers-and-the-american-streaming-economy/ a platform like Twitch is not just a site for broadcasting video games, but an entire ecosystem in which streamers, viewers, developers, and advertisers interact. The platform generates billions in revenue, and much of this flow comes from how streamers use their channels to extend the life of games and create trends. But let’s look at how it works in detail. When top streamers like Ninja or Pokimane start broadcasting a game, they don’t just show the game to their audience, they become a part of it. Leading streamers become influential figures whose opinions are taken on faith by a significant portion of viewers. Many people who follow these people start to take an interest in a game simply because they see someone they trust enjoying it. This immediate impact on the audience is what makes them such powerful “influencers.” Games start to sell much better because a streamer launches it on their channel. Moreover, for developers, this is no longer just a marketing campaign, it is an important strategic part of their business model. For example, a phenomenon like Fortnite would not have been as successful if it were not for the support of major streamers. Fortnite is a game that literally took off thanks to countless streamers showing it live, while promoting its features, updates, and events. For the creators of the game, Epic Games, this trend became a gold mine. They also actively collaborated with popular streamers to announce new seasonal events or exclusive content. These actions directly reflected in the financial results, which in turn confirms how much influence streamers can have on the sales and success of games.

    #49002
    thiefcrazy98
    Participant

    Interesting topic! I also noticed that streamers can really turn a game into something more than just entertainment. It often happens that the popularity of a game directly depends on how many famous personalities are broadcasting it. For example, the same Fortnite, PUBG or Apex Legends – all of them would not be so successful without the influence of opinion leaders. And, of course, platforms like Twitch, YouTube, Mixer (while it existed) have become real centers of economic activity, where advertising revenue and sponsorship contracts play a huge role.

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